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Which life is best?
The Life of a Pirate
33%
 33% [ 6 ]
The Life of a Marine
11%
 11% [ 2 ]
The Life of a Bounty Hunter
6%
 6% [ 1 ]
The Life of a Revolutionary
17%
 17% [ 3 ]
Other (Tell us)
33%
 33% [ 6 ]
Total Votes : 18
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 rotate techs WIP

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anglarturner



Posts : 16
Join date : 2014-07-31

PostSubject: rotate techs WIP   Tue Aug 05, 2014 11:44 am

Name: Partial Rotation

Description: The user can rotate part of an inanimate object that the user can see at least part of that are within 100 feet.

Abilities: User needs 2x as much strength as needed to rotate part of the object the user wishes to turn. Assuming that the user has enough strength to either break the the object or the objects attachment to something, then the object that the user wishes to turn is as strong as the strength of the attachment, then the object and the attachment break. If object is stronger than attachment breaks and if attachment is stronger than object breaks. All rotation speed is rpm = speedx10

Usage: duration is 1 post and cooldown is also 1 post.
User needs at least 1 post to be able to see an object to be able to rotate it.





Name:  Full rotation

Description: User rotates an entire inanimate object, user has to be able to see entire object within 100 feet.

Abilities: User needs 2x as much strength as needed to rotate object the user wishes to turn. All rotation speed is rpm = speedx10

Usage: 1 post cooldown and 1 post duration.
User needs at least 1 post to be able to see an object to be able to rotate it.


Last edited by anglarturner on Tue Aug 05, 2014 9:54 pm; edited 1 time in total (Reason for editing : adding more detail)
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anglarturner



Posts : 16
Join date : 2014-07-31

PostSubject: Re: rotate techs WIP   Thu Aug 07, 2014 9:10 am

bump
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anglarturner



Posts : 16
Join date : 2014-07-31

PostSubject: Re: rotate techs WIP   Fri Aug 08, 2014 4:48 pm

?
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